![]() ![]() Brad Fang, the greatest 90s name in the world, belongs to a half-man, half-wolf creature with a pair of mechanical arms. Sheena Etranzi is the female Ray but with long blonde hair straight from the prairies of Alberta. ![]() There's Ray Poward, your stereotypical soldier type with a heart of gold and furrowed brows of justice. That group is the Contra Hard Corps, a commando organization tasked with handling major crimes as they see fit. errr, actually, that name is too long and uninteresting. That group is the Unified Military Special Mobile Task Force K-X. Now look out! It's the year 2641, and still some basement hacker has made his way to the city's mainframe and has somehow managed to cause a group of robots to go berserk! (I believe the hacker's last name may be "Wily".) There's only one group brave enough, strong enough, and skilled enough to combat this major threat to the city. Instead, Contra: Hard Corps is a Contra game all its own. But, like their other Genesis adaptation of Castlevania (in Castlevania: Bloodlines), Contra: Hard Corps is not a direct sequel, nor does it feature any of the characters seen prior in the series. CONTRA HARD CORPS INFINITE LIVES SERIESSuddenly, in 1994, a life preserver was thrown to Sega, and fans of the series finally had something they could play on the Genesis in the form of Contra: Hard Corps. But while Nintendo consoles were gleaming from having these great run'n'gunners, Sega Genesis owners were likely a little disheartened by the lack of attention paid to their systems. "Contra", against an onslaught of alien beings wishing to overtake the planet for their own. ![]() Its massive success transformed unexpectedly into one of Konami's more defining franchises, with subsequent games such as Super Contra (Super C on the NES), Contra III: The Alien Wars, and Operation C also striking a chord with fans, following the adventures of Bill Rizer and Lance Bean, members of the task force codenamed Contra was a pretty big deal when it was first released to the arcades in 1987, and later to the NES the following year. ![]()
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